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- on mouseDown
- global gMovNo, gVolume
- if (the castNum of sprite 8 = 23) and (the castNum of sprite 7 = 22) then
- exit
- end if
- set the controller of cast gMovNo to 0
- set the video of cast gMovNo to 0
- set the castNum of sprite 10 to cast getAt(FlyList, 5)
- if the castNum of sprite 8 = 33 then
- set the castNum of sprite 15 to cast getAt(FlyList, 11)
- set gMovNo to the number of cast getAt(FlyList, 11)
- end if
- if the castNum of sprite 7 = 32 then
- set the castNum of sprite 15 to cast getAt(FlyList, 10)
- set gMovNo to the number of cast getAt(FlyList, 10)
- end if
- set the castNum of sprite 6 to 21
- set LtxtNo to the number of cast getAt(FlyList, 6)
- set the castNum of sprite 11 to LtxtNo
- set the castNum of sprite 14 to 52
- set the castNum of sprite 8 to 23
- set the castNum of sprite 7 to 22
- updateStage()
- set the movieRate of sprite 15 to 1
- set the volume of sprite 15 to gVolume
- end
-